SUITE SNAKE as the name would imply - is my own little take on a simple game of Snake. I take it you've played that before, yes?

The concept is generally the same; collect things and avoid crashing into the walls. But there a few new mechanics in play such as time limits (of course) and the ability to reduce the trail of your snakey-self on the fly to make things a bit more stressful and more micromanage-y in the moment to moment gameplay.

This was made in a week for the BoredPixelsJam 3 with the theme of "Gameboy". I'm decently proud of it! I hope you enjoy...

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SUITESNAKE.zip 2 MB

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(1 edit)

I like the fast pace! It does make the game stressful, but also fun. My best score so far is 20.

(+5)

Too fast. Either make the play field larger or the snake slower.