SUITE SNAKE as the name would imply - is my own little take on a simple game of Snake. I take it you've played that before, yes?

The concept is generally the same; collect things and avoid crashing into the walls. But there a few new mechanics in play such as a time limit (of course), and the ability to reduce the trail of your snakey-self on the fly to make things a bit more stressful and more micromanage-y in the moment to moment gameplay.

This was made in a week for the BoredPixelsJam 3 with the theme of "Gameboy". I'm decently proud of it! I hope you enjoy...

A "Suite" is a totally different entity from a card game "Suit", but "Sweet Snake" sounded radder in my head as opposed to "Suit Snake". What do you think?

PlatformsWindows, HTML5
Rated 4.0 out of 5 stars
Made withGameMaker: Studio
TagsArcade, browser, Colorful, Endless, Game Boy, GameMaker, High Score, Pixel Art, Retro, snake
Average sessionA few seconds
AccessibilityColor-blind friendly


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Development log


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This was so much fun! I really enjoyed the attributes you added to a normal game of snake. Visually I liked the simple color change based on what colored object you collected :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)

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I like the fast pace! It does make the game stressful, but also fun. My best score so far is 20.


Too fast. Either make the play field larger or the snake slower.