Control more of the 3x3 grid by flipping over your opponent's spaces with the power of basic mathematics!

Made this over the weekend for #GBJAM7. Might be lacking in some polish when compared to my other games, but I'm at least pretty proud of the computer opponent in this one that can decide the best moves; I've never made something with any kind of intelligence like that before!

Oh yeah - I couldn't find an elegant looking place to put the tutorial blurbs in game, but you can return to the title screen with the ESC key. The Arrow Keys and Space are also what you use to interact with things; if that wasn't obvious.

You know... The Game Boy was limited to a palette of four colors, but here I've gone and used merely two... Oops.


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